TNT

TNT is a player-only pick-up in. Shaped like a blue TNT box, they launch various scenes in the race track when picked up. It also awards the player 5000 points when collected. TNT only appears in race events.

Airfield

 * If picked from the starting position, a plane rocket will launch to the sky.
 * If picked from the runway, the next time you go there, a Jumbo Jet will land there, risking you and your competitors to hit it with the tyres. If a tyre is hit, it will detach off the car and make plane parts explode.
 * If picked from the runway, before the 180 turn, a rocket will launch to the sky (the rockets which go to the space).
 * If picked in the 180 turn, the field to the left will make a massive explosion.

Chinatown

 * If picked up from the second hill, a structure resembling the Chinatown Gate will collapse.

Steelworks

 * If picked up after the shifting ramps, large pipes straight ahead will explode.

Casino

 * If picked up after the first ramp, the main casino building will fall.
 * If picked up near the divided road, a walkway bridge will be destroyed.

Harbor

 * If picked up before the large jump from the carrier, a cruise ship will smash into the road, creating a hazard for drivers.

South Central

 * If picked up on the first turn, a subway overpass gets annihilated.
 * If picked up after the turn next to the gas station, another subway overpass gets demolished.

Under Construction

 * If picked up on the second jump, a building collapses in the distance.
 * If picked up after the jumps, a massive explosion destroys a couple toll booths.
 * If picked up via epic bridge jump, a skyscraper collapses in the distance.

Chinatown Take II

 * If picked up before the final U-turn, a walkway overhead crumples.

Refinery

 * If picked up after the barrel role ramps, a massive support structure collapses.
 * If picked up on the railroad, metal supports holding screens fall.

Casino 2: Double or Quits

 * If picked up shortly after the first ramp, a giant clown head explodes.

Subway

 * This is the only track that does not feature any TNT power-ups.

South Central 2: Road Rage

 * If picked up near the second U-turn, a massive explosion is caused, destroying multiple buildings.

The Dam

 * If picked up just above the first dam pipeline, it causes parts of the dam to crumple apart.
 * If picked up after exiting the building, a hydro generator combusts.
 * If picked up before the split paths, another hydro generator combusts.